![]() ![]() Finalize the development schedule to include PlayStation 5 support and begin the main phase of development.Begin development on all elements of the game simultaneously in addition to the presentation shown in 2020.Begin development on all parts of the game based on the final documentation.Finished on schedule, greatly improving development efficiency (especially in regards to graphics). Refining of the game’s engine began at the start of 2020, scheduled to be finished by August 2020.Resolve issues found within the game engine in 2019.Assess the performance of the new engine to identify potential development issues down the line.Gauge the amount of work needed to rebuild an action game from the ground up.Demonstrate an in-game quest showing new resources created in 2019. Granblue Fantasy: Relink is an action role-playing video game developed by Cygames Osaka and published by Cygames.Implementing real-time four-player gameplay to be revealed at Granblue Fes.in order to be implemented in time for a 2022 release. Restructuring development plans that were still incomplete, such as refining the game engine, etc. Have the implementation team focus on content to be shown at Granblue Fes.Focus on building a framework for development organization rather than speed.Building a workflow plan, preparing development tools, reshaping the Osaka studio into a fully-fledged back office.The large increase in team size at Osaka Cygames calls for a larger work environment.Make a commitment to dispel any worries by releasing new information by the end of the year.Reassure fans that no development news doesn’t mean development isn’t happening.”.Day-one patches have become common alongside in development. Generally three-to-six months before the actual release. Some potential bugs and glitches may still need to be fixed, but the game should be nearing a releasable state. ![]() Beta Version – Planned features and resources are fully implemented. ![]() The remaining stages of development include the following:
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